You can use this to allow the player to damage the environment.
Unity how to use a hinge joint for a door.
You do not need to assign a connected body to your joint for it to work.
Attaches a rigid body to another rigid body or a point in space at a shared origin and allows the rigid bodies to rotate around a specific axis from that origin.
Add a joint to each link in the chain and attach the next link as the connected body.
These doors use a rigidbody component plus a hinge joint component on the movable part of the door.
A single hinge joint should be applied to a gameobject.
Useful for emulating doors and finger joints.
The main door should be assigned as the connected body so the doggy door s hinge is dependent on the main door s rigidbody.
You do notneed to assign a gameobject to the joint s connected bodyproperty.
It is perfect for doors but can also be used to model chains pendulums and so on.
Hinge joint a joint that groups together two rigidbodies constraining them to move like they are connected by a hinge.
More info see in glossary.
Published on mar 21 2013 using a test scene to try out break forces for swinging doors in unity.
Use break force in order to make dynamic damage systems.